There are significant price and performance differences between tethered vs. non-tethered, outside vs. inside tracking, standalone vs. mobile. Also significant over-heating issues and performance differences between non-tethered and tethered. Tethered has access to available high-end graphic cards and chips on powerful desktop/laptop computers allowing for more complex fast-action rendered geometries for games over extended periods. This currently can’t be practically matched on non-tethered standalone or mobile units without cool-down periods and battery recharging.
My first hello VR world concept was to create a VR UI/UX that was focused on immersive 360° experiences with lite gaming and/or advertisement
The advertisement is not included here, but you can imagine it between game levels or inside the 360° sphere’s, or “marbles” as I like to call them. Standard 2D videos as opposed to 360° video are used inside the marbles give moving video, with audio without eating up even more wi-fi data than they already do. I am considering packaging this whole thing up inside an app to preload the data in a download install. Also, it should be possible to attach the app to a mySQL database easily using PHP. Then provide an interface for uploading and managing new 360° images in WebVR.
Viradu was a themed Science Fiction Virtual World whose only rules where you build something appropriately science fiction and only exists now in an archive and a dead facebook page. A few people contributed assets and it was fun for a while. It was missing a number of things, real hardware headsets to experience quality VR. A way to attract enough people to install the required software viewer to enter the VR space and content which had to be contributed by the users. It was a small virtual world, in which I provided the template for the land and some basic structure. All this without any monetary incentives to the visitors.
I can also fly . . hah . . being the virtual god. -Michael Blade, 2012
No matter, it was a wonderful exerience and I would do it again. That all said, the purpose of this website is to experiment as well, this time with the new headsets and software components and tools for VR and AR in the form of WEBXR and new spec for VR, AR and Mixed Reality.
Although of poor quality, this video demonstrates POC of what was possible with open source VR back in 2012 even without hardware headsets and Yes, I still am a damn VR virtual god!
Michael McAnally is a Entrepreneur and Science Fiction Blogger who goes by the pen nameMichael Blade. He currently lives and works in San Francisco and is the software developer, UI/UX designer and founder of Touch-Voice.com. His eight medical apps are in all the major app stores and help thousands of speech impaired individuals to communicate.